12 September 2012
Serious games could be incorporated into surgical training, according to scientists, but the games would need to be validated first.
A paper published in the journal BJS reviewed 25 studies conducted between 1995 and 2012, all of which studied 30 serious games.
Dr Marlies Schijven, from the Department of Surgery at the Academic Medical Centre in Amsterdam, said that many medical professionals hold an “outdated view” of the average gamer.
"However, the reality is that the average game player is 37 years-old and there are almost three times as many women using games as boys aged 17 years or younger,” she said.
It was found that serious games form an innovative approach towards the educational of medical professionals, and that surgical specialities are eager to apply them for a number of training purposes.
However, it was added that more research is needed to definite valid performance parameters and officially validate programmes before serious games can be viewed as a fully-fledged teaching tool.
Posted by Jeanette Royston
Health News is provided by Adfero in collaboration with Spire Healthcare. Please note that all copy above is ©Adfero Ltd. and does not reflect views or opinions of Spire Healthcare unless explicitly stated. Additional comments on the page from individual Spire consultants do not necessarily reflect the views or opinions of other consultants or Spire Healthcare.